I'm thinking of running a game, with the hopes that someone else will take over eventually, after I am finished DM'ing a few more of my 4e sessions with a different group down in C-bus. Now I won't be able to start right away, as I need to think of what we want to do and read up on all the rules, but hopefully we can kick the game off sometime in the summer. We will probably play once a month, either in C-bus or in Cleveland. The table will have room for up to 6 players.
So I need these following questions answered:
1. Does once a month suit your schedule?
2. What kind of game would you like to play? Is there a theme? (eg. Demon hunting, undead focused, etc..)
3. Preferred starting level?
4. Do you like high, typical or low magic/fantasy? (eg. Low magic means that planar travel would be difficult, spell casting might be restricted, etc...)
5. Do you want to play in the pre-made Pathfinder world or come up, as a group, with a campaign setting using Obsidian Portal?
To expand more on the last question about the campaign setting:
Pathfinder has a pre-made setting I have yet to look over. I do not know the theme of the setting, how fantastical it is, etc...; however it has tons of material as well as pre-made adventures. The only issue is access to the setting by the players. While I am being given some of the PDF's, I'm not sure how we feel as a group distributing the PDF's to the rest of us unless some of us own the book. I think Pathfinder uses the "Great Wheel" cosmology and is fairly similar to the 3.5 assumptions.
Using the Pathfinder world has a few advantages:
- Do not have to come up with a setting and can use pre-made adventures
Lots of content available with a world history
Players and DM have similar access to the description of the regions, religions, etc...
Also, a few disadvantages:
- Players and DM have to read and learn the setting
Players may have read information DM hasn't
Restricted to the theme/history of the setting
If we go the other route, creating a setting, we can use Obsidian Portal to store all of our campaign setting information. However, I would like everyone to contribute to the setting, coming up with ideas for areas, places of interest, notable NPC's, religions, etc... If we go this route we have a bit more control of how the setting is developed and everyone will have equal access. Fleshing out the setting will let us create a world we can mold as we see fit and our characters can interact with in more of a "sandbox" manner. However, it may take longer to create a setting and it won't be nearly as in depth as the premade setting (well not initially). BUT if we play Pathfinder for a while, the setting will grow organically and it will be a sort of "FPQ" campaign setting for Pathfinder.
I'm in favor of creating a new setting. I could create a "framework", if you will, and offer a few seed ideas for an over-arching theme as well as ask the players for ideas. Over-arching themes would be things like creating a zombie apocalyptic setting or one where aliens from the Far Realm are colonating this world or a setting where the world has been flooded by the Plane of Water. We can come up with one and I'll create a framework everyone can fill in.
So comments? Ideas?
